Group T Final Standings Projection

MNP Season 23 • 10,000 Monte Carlo iterations • Standings through week 9 • Generated April 7, 2026

Projected Final Standings

POPS tiebreaker is simulated: each Monte Carlo iteration samples a game-point fraction from historical win/loss/tie distributions and projects each team’s final POPS.
TeamCurrentPOPS nowExp POPSAvg HCExp FinalE[Pos]#1#2#3#4#5#6#7#8#9
The Power7-2-00.5300.5345.67.8-2.2-0.01.1785.4%12.0%2.6%
Pants Optional7-2-00.5210.5138.87.2-2.8-0.02.1610.3%63.0%26.7%
Specials When Lit6-3-00.5250.5204.46.4-3.6-0.03.314.3%25.0%20.9%36.3%13.1%0.5%
Trolls!5-3-10.5120.51512.85.7-3.3-1.04.0734.3%31.4%27.5%6.8%
Point Breakers5-3-10.5380.5297.65.2-3.8-1.04.5714.8%25.7%47.6%11.9%
Surf Champs5-4-00.4920.48715.05.2-4.7-0.05.830.8%6.6%11.8%69.8%11.0%
Magic Saves4-5-00.5190.51013.84.1-5.8-0.06.9811.0%79.7%9.3%
Salty Sea Dogs3-5-10.4640.46014.93.1-5.9-1.08.019.3%80.3%10.4%
Neuromancers3-6-00.4500.44714.03.1-6.9-0.08.9010.4%89.6%

Playoff Contention (Top 4 Probability)

The Power
100.0% 1st:85% LOCKED
Pants Optional
100.0% 1st:10% LOCKED
Specials When Lit
86.4% 1st:4% CONTENDING
Trolls!
65.7% 1st:0% CONTENDING
Point Breakers
40.5% 1st:0% CONTENDING
Surf Champs
7.4% 1st:0% LONG SHOT
Salty Sea Dogs
0.0% 1st:0% OUT
Neuromancers
0.0% 1st:0% OUT
Magic Saves
0.0% 1st:0% OUT

Remaining Schedule

Away win Tie Home win • HC = avg handicap from S23 lineups • Group T in white
Week 10 (GT Away)
14% Magic Saves
@
Knight Riders 84%
tie 2%
Away HC: 14 Home HC: 11 HC +3 away Venue +9pp
22% Point Breakers
@
Silverball Slayers 76%
tie 2%
Away HC: 8 Home HC: 6 HC +1 away
11% Salty Sea Dogs
@
Eighteen Ball Deluxe 87%
tie 2%
Away HC: 15 Home HC: 12 HC +3 away Venue +9pp
23% Surf Champs
@
Ramp Tramps 75%
tie 3%
Away HC: 15 Home HC: 14 HC +1 away Venue +8ppAway +3pp
12% Neuromancers
@
Little League All Stars 87%
tie 2%
Away HC: 14 Home HC: 10 HC +4 away Away -4pp
21% Pants Optional
@
DTP 77%
tie 2%
Away HC: 9 Home HC: 8 HC +1 away Venue -5ppAway -11pp
37% Specials When Lit
@
Death Savers 61%
tie 2%
Away HC: 4 Home HC: 7 HC +3 home Away -6pp
69% Trolls!
@
Incrediballs 29%
tie 1%
Away HC: 13 Home HC: 15 HC +2 home Venue -13ppAway +6pp
81% The Power
@
Hellhounds 18%
tie 0%
Away HC: 6 Home HC: 14 HC +9 home Venue -6ppAway +7pp

Key Insights

Virtually locked into the top 4: The Power, Pants Optional.
The playoff race: Specials When Lit (86%), Trolls! (66%), Point Breakers (40%), Surf Champs (7%).
Effectively eliminated from top 4: Salty Sea Dogs, Neuromancers, Magic Saves.
Easiest remaining schedule: The Power (avg win prob 81%). Hardest: Salty Sea Dogs (11%).
POPS tiebreaker (7-2-0): The Power (0.534), Pants Optional (0.513)
POPS tiebreaker (5-3-1): Point Breakers (0.529), Trolls! (0.515)

Group P Final Standings Projection

MNP Season 23 • 10,000 Monte Carlo iterations • Standings through week 9 • Generated April 7, 2026

Projected Final Standings

POPS tiebreaker is simulated: each Monte Carlo iteration samples a game-point fraction from historical win/loss/tie distributions and projects each team’s final POPS.
TeamCurrentPOPS nowExp POPSAvg HCExp FinalE[Pos]#1#2#3#4#5#6#7#8#9
DTP8-1-00.5590.5597.98.8-1.2-0.01.00100.0%
Knight Riders5-3-10.5280.53311.05.8-3.1-1.02.5565.9%20.0%7.0%7.1%
Silverball Slayers5-3-10.5200.5246.15.8-3.2-1.03.0630.6%46.3%9.9%13.2%
Little League All Stars5-4-00.5160.52310.05.9-4.1-0.04.181.9%18.8%45.9%26.1%7.4%
Death Savers5-4-00.5210.5227.15.6-4.4-0.04.521.6%14.9%35.0%26.7%21.8%
Eighteen Ball Deluxe4-5-00.5070.51512.14.9-5.1-0.05.712.2%27.0%68.2%2.7%
Ramp Tramps3-6-00.4780.48614.33.7-6.2-0.06.992.7%95.5%1.8%
Hellhounds2-7-00.4540.45214.42.2-7.8-0.07.981.8%98.2%
Incrediballs0-8-10.4220.42515.00.3-8.7-1.09.00100.0%

Playoff Contention (Top 4 Probability)

DTP
100.0% 1st:100% LOCKED
Knight Riders
92.9% 1st:0% CONTENDING
Silverball Slayers
86.8% 1st:0% CONTENDING
Little League All Stars
66.5% 1st:0% CONTENDING
Death Savers
51.5% 1st:0% CONTENDING
Eighteen Ball Deluxe
2.2% 1st:0% LONG SHOT
Ramp Tramps
0.0% 1st:0% OUT
Incrediballs
0.0% 1st:0% OUT
Hellhounds
0.0% 1st:0% OUT

Remaining Schedule

Away win Tie Home win • HC = avg handicap from S23 lineups • Group P in white
Week 10 (GP Home)
14% Magic Saves
@
Knight Riders 84% HOME VENUE
tie 2%
Away HC: 14 Home HC: 11 HC +3 away Venue +9pp
22% Point Breakers
@
Silverball Slayers 76% HOME VENUE
tie 2%
Away HC: 8 Home HC: 6 HC +1 away
11% Salty Sea Dogs
@
Eighteen Ball Deluxe 87% HOME VENUE
tie 2%
Away HC: 15 Home HC: 12 HC +3 away Venue +9pp
23% Surf Champs
@
Ramp Tramps 75% HOME VENUE
tie 3%
Away HC: 15 Home HC: 14 HC +1 away Venue +8ppAway +3pp
12% Neuromancers
@
Little League All Stars 87% HOME VENUE
tie 2%
Away HC: 14 Home HC: 10 HC +4 away Away -4pp
21% Pants Optional
@
DTP 77% HOME VENUE
tie 2%
Away HC: 9 Home HC: 8 HC +1 away Venue -5ppAway -11pp
37% Specials When Lit
@
Death Savers 61% HOME VENUE
tie 2%
Away HC: 4 Home HC: 7 HC +3 home Away -6pp
69% Trolls!
@
Incrediballs 29% HOME VENUE
tie 1%
Away HC: 13 Home HC: 15 HC +2 home Venue -13ppAway +6pp
81% The Power
@
Hellhounds 18% HOME VENUE
tie 0%
Away HC: 6 Home HC: 14 HC +9 home Venue -6ppAway +7pp

Key Insights

Virtually locked into the top 4: DTP.
The playoff race: Knight Riders (93%), Silverball Slayers (87%), Little League All Stars (67%), Death Savers (52%), Eighteen Ball Deluxe (2%).
Effectively eliminated from top 4: Ramp Tramps, Incrediballs, Hellhounds.
Easiest remaining schedule: Eighteen Ball Deluxe (avg win prob 87%). Hardest: Hellhounds (18%).
POPS tiebreaker (5-3-1): Knight Riders (0.533), Silverball Slayers (0.524)
POPS tiebreaker (5-4-0): Little League All Stars (0.523), Death Savers (0.522)

Group R Final Standings Projection

MNP Season 23 • 10,000 Monte Carlo iterations • Standings through week 9 • Generated April 7, 2026

Projected Final Standings

POPS tiebreaker is simulated: each Monte Carlo iteration samples a game-point fraction from historical win/loss/tie distributions and projects each team’s final POPS.
TeamCurrentPOPS nowExp POPSAvg HCExp FinalE[Pos]#1#2#3#4#5#6#7#8#9
Northern Lights6-3-00.5430.5413.96.6-3.4-0.01.00100.0%
Seacorns4-5-00.4950.49811.14.6-5.4-0.02.5268.0%18.8%8.4%3.2%1.4%
Flippin Big Points4-5-00.4870.47912.64.1-5.9-0.03.987.3%30.5%32.8%18.1%8.9%2.4%
Bad Cats4-5-00.4790.47511.64.2-5.8-0.04.2511.4%22.2%23.4%21.8%15.9%5.3%
Admiraballs4-5-00.4680.4667.74.3-5.7-0.04.969.4%15.6%9.3%16.7%33.6%15.5%
Pinballycule4-5-00.4760.46910.94.1-5.9-0.04.993.3%9.6%19.3%30.0%28.6%9.3%
Slap Kraken Pop3-6-00.4550.45811.03.4-6.6-0.06.310.6%3.4%6.9%10.1%11.7%67.3%
Drain in Hell1-8-00.4290.42714.31.1-8.9-0.08.1585.2%14.8%
Sharks1-8-00.4050.40615.01.1-8.9-0.08.8514.8%85.2%

Playoff Contention (Top 4 Probability)

Northern Lights
100.0% 1st:100% LOCKED
Seacorns
95.2% 1st:0% LOCKED
Flippin Big Points
70.6% 1st:0% CONTENDING
Bad Cats
57.0% 1st:0% CONTENDING
Admiraballs
34.2% 1st:0% CONTENDING
Pinballycule
32.2% 1st:0% CONTENDING
Slap Kraken Pop
10.9% 1st:0% LONG SHOT
Sharks
0.0% 1st:0% OUT
Drain in Hell
0.0% 1st:0% OUT

Remaining Schedule

Away win Tie Home win • HC = avg handicap from S23 lineups • Group R in white
Week 10 (GR Away)
58% Seacorns
@
Middle Flippers 39%
tie 2%
Away HC: 11 Home HC: 15 HC +3 home Venue -5ppAway +11pp
7% Drain in Hell
@
Pocketeers 91%
tie 1%
Away HC: 14 Home HC: 7 HC +7 away Venue -9ppAway -3pp
62% Northern Lights
@
Ballard Locks 36%
tie 2%
Away HC: 4 Home HC: 8 HC +4 home Venue -12ppAway +7pp
10% Sharks
@
The Trailer Trashers 88%
tie 2%
Away HC: 15 Home HC: 14 HC +1 away Venue +7ppAway -4pp
8% Pinballycule
@
The Wrecking Crew 91%
tie 1%
Away HC: 11 Home HC: 5 HC +6 away Venue +9ppAway -1pp
5% Flippin Big Points
@
Castle Crashers 94%
tie 1%
Away HC: 13 Home HC: 6 HC +7 away Venue +2ppAway -11pp
22% Bad Cats
@
Pinguins 76%
tie 2%
Away HC: 12 Home HC: 12 HC even Venue -2ppAway -13pp
27% Admiraballs
@
The B Team 72%
tie 1%
Away HC: 8 Home HC: 11 HC +3 home Venue +8ppAway -20pp
41% Slap Kraken Pop
@
The Stray Dogs 56%
tie 2%
Away HC: 11 Home HC: 13 HC +2 home Venue -2ppAway +1pp

Key Insights

Virtually locked into the top 4: Northern Lights, Seacorns.
The playoff race: Flippin Big Points (71%), Bad Cats (57%), Admiraballs (34%), Pinballycule (32%), Slap Kraken Pop (11%).
Effectively eliminated from top 4: Sharks, Drain in Hell.
Easiest remaining schedule: Northern Lights (avg win prob 62%). Hardest: Flippin Big Points (5%).
POPS tiebreaker (4-5-0): Seacorns (0.498), Flippin Big Points (0.479), Bad Cats (0.475), Pinballycule (0.469), Admiraballs (0.466)
POPS tiebreaker (1-8-0): Drain in Hell (0.427), Sharks (0.406)

Group S Final Standings Projection

MNP Season 23 • 10,000 Monte Carlo iterations • Standings through week 9 • Generated April 7, 2026

Projected Final Standings

POPS tiebreaker is simulated: each Monte Carlo iteration samples a game-point fraction from historical win/loss/tie distributions and projects each team’s final POPS.
TeamCurrentPOPS nowExp POPSAvg HCExp FinalE[Pos]#1#2#3#4#5#6#7#8#9
Castle Crashers7-2-00.6010.6015.77.9-2.1-0.01.1787.1%8.8%4.1%
The Wrecking Crew7-2-00.5820.5835.27.9-2.1-0.01.9412.5%81.4%5.5%0.6%
The B Team7-2-00.5260.52810.67.7-2.3-0.03.259.6%64.0%17.0%9.0%
Pocketeers6-3-00.5400.5457.36.9-3.1-0.03.8524.5%66.9%7.2%1.1%
Ballard Locks6-3-00.5250.5208.06.4-3.6-0.05.181.9%14.2%47.8%36.1%
Pinguins5-4-00.5120.51711.95.8-4.2-0.05.681.3%36.0%56.6%6.1%
The Stray Dogs4-5-00.4900.49313.34.6-5.4-0.07.306.1%57.9%35.9%
The Trailer Trashers3-6-00.5040.51214.23.9-6.1-0.07.6435.9%64.0%
Middle Flippers1-8-00.4550.45714.61.4-8.6-0.09.00100.0%

Playoff Contention (Top 4 Probability)

The Wrecking Crew
100.0% 1st:13% LOCKED
Castle Crashers
100.0% 1st:87% LOCKED
Pocketeers
91.6% 1st:0% CONTENDING
The B Team
91.0% 1st:0% CONTENDING
Ballard Locks
16.1% 1st:0% CONTENDING
Pinguins
1.3% 1st:0% OUT
The Trailer Trashers
0.0% 1st:0% OUT
The Stray Dogs
0.0% 1st:0% OUT
Middle Flippers
0.0% 1st:0% OUT

Remaining Schedule

Away win Tie Home win • HC = avg handicap from S23 lineups • Group S in white
Week 10 (GS Home)
58% Seacorns
@
Middle Flippers 39% HOME VENUE
tie 2%
Away HC: 11 Home HC: 15 HC +3 home Venue -5ppAway +11pp
7% Drain in Hell
@
Pocketeers 91% HOME VENUE
tie 1%
Away HC: 14 Home HC: 7 HC +7 away Venue -9ppAway -3pp
62% Northern Lights
@
Ballard Locks 36% HOME VENUE
tie 2%
Away HC: 4 Home HC: 8 HC +4 home Venue -12ppAway +7pp
10% Sharks
@
The Trailer Trashers 88% HOME VENUE
tie 2%
Away HC: 15 Home HC: 14 HC +1 away Venue +7ppAway -4pp
8% Pinballycule
@
The Wrecking Crew 91% HOME VENUE
tie 1%
Away HC: 11 Home HC: 5 HC +6 away Venue +9ppAway -1pp
5% Flippin Big Points
@
Castle Crashers 94% HOME VENUE
tie 1%
Away HC: 13 Home HC: 6 HC +7 away Venue +2ppAway -11pp
22% Bad Cats
@
Pinguins 76% HOME VENUE
tie 2%
Away HC: 12 Home HC: 12 HC even Venue -2ppAway -13pp
27% Admiraballs
@
The B Team 72% HOME VENUE
tie 1%
Away HC: 8 Home HC: 11 HC +3 home Venue +8ppAway -20pp
41% Slap Kraken Pop
@
The Stray Dogs 56% HOME VENUE
tie 2%
Away HC: 11 Home HC: 13 HC +2 home Venue -2ppAway +1pp

Key Insights

Virtually locked into the top 4: The Wrecking Crew, Castle Crashers.
The playoff race: Pocketeers (92%), The B Team (91%), Ballard Locks (16%).
Effectively eliminated from top 4: Pinguins, The Trailer Trashers, The Stray Dogs, Middle Flippers.
Easiest remaining schedule: Castle Crashers (avg win prob 94%). Hardest: Ballard Locks (36%).
POPS tiebreaker (7-2-0): Castle Crashers (0.601), The Wrecking Crew (0.583), The B Team (0.528)
POPS tiebreaker (6-3-0): Pocketeers (0.545), Ballard Locks (0.520)
Methodology & Model Details
  • Training data: 351 matches from MNP Seasons 22–23 (handicap era)
  • Outcome variable: Game points + handicap (not raw game points). HC = round(25 − team_IPR_sum/2)
  • Model: Two logistic regressions (P(home win) and P(home doesn’t lose)) with four features: IPR sum difference, true home venue, per-venue home advantage residual, and per-team away performance residual
  • Per-venue effects: Residual home win rate after controlling for IPR, shrunk toward 0 for small samples (half-weight at 10 matches)
  • Per-team away effects: Residual away win rate after controlling for IPR, shrunk toward 0 (half-weight at 8 matches)
  • Handicap: Uses each team’s average handicap from their actual S23 match lineups (accounts for sub fluctuations)
  • Simulation: 10,000 Monte Carlo iterations per group, sampling three-outcome probabilities for remaining matches (week 10)
  • POPS tiebreaker: Each simulation samples a game-point fraction from empirical win/loss/tie distributions (S22–23) and projects each team’s final POPS.
  • Rankings: Points (2×W + T) with projected final POPS as tiebreaker
  • Baseline: Standings through week 9
  • Same model for all groups: The model is trained on all league data (not group-specific), so the same coefficients and distributions apply to every group.

Model Coefficients

FeatureWin ModelNot-Lose Model
ipr_sum_diff0.10900.1149
true_home0.70450.7553
venue_resid2.09972.1500
away_team_resid-3.1403-2.9503
intercept0.10620.1775
351
Training matches (S22-23)
0.152
Brier score (enhanced)
12%
Brier improvement
65%
Home win rate (HC)
1.7%
Tie rate (HC)

Generated April 7, 2026 • MNP Season 23 All Groups Analysis v4 • Data: mnp-data-archive S22–S23